Devlog 2: Big progress


After a couple weeks, we come to you with progress! Big progress even! 



We've continued building the basic systems of the game, since we think we should have them fairly complete before working on player class abilities and other such mechanics. So far, we've added:

- A basic miner machine using a generalized abstract machine.

- A building menu to construct said machines.

- A basic implementation of resources and a global inventory to store them (soon to be connected to the hub!)

Coming soon:

- Implementing the central hub and connecting it to the inventory

- Begin work on tubes/conveyor belts (TBD).

- Start implementing player class abilities.

- Flesh out the map with new layers and resources.

Get Melting Point

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